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Sacred Prayers of Galadan

 

 

Scent of Fear (Necromancy [Fear, mind affecting])

Level: Clr1 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: 10 ft diameter around caster

Target: Personal

Duration: 1 minute/ level

Saving Throw: Will negates

Spell Resistance: Yes

 

The caster exudes an unnerving aura which weakens his foes. An aura of foreboding death surrounds the caster. Any creature possessing an above animal intelligence (native to the prime material plane) subject to mind effects must make a successful Will Save or suffer a –1 to attack and damage rolls, ability checks, and saving throws. These effects last as long as the subject remains in sight of the caster or is aware of his presence. A successful save negates all spell effects. Constructs and undead are immune to this spell. Animals and creatures with 1HD or less will not approach the caster and will attempt to flee if any avenue is possible.

 

Stalk (Divination)

 

Level: Clr1 (Galadan)

Components: V, S, M

Casting Time: 1 action

Target: Personal

Duration: 10 minutes/ level

Saving Throw: No

Spell Resistance: No

 

The caster gains the ability to better track specific prey. If the caster is below 5th level, he gains the track feat for the spell’s duration. If the caster is 5th level or above, he gains a +4 divine bonus on all tracking rolls. Under either scenario the caster gains a +4 divine bonus on hide and move silently rolls if desired while tracking one specific prey.

 

Howl (Necromancy [Fear, mind affecting])

 

Level: Clr2 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: Close (20 ft)

Area: Cone

Duration: 1 minute/ level

Saving Throw: Will negates

Spell Resistance: Yes

 

The cleric emits a terrifying howl. Except as above, this spell mimics the effects of a fear spell.

 

Rabid Bite (Transmutation)

 

Level: Clr2 (Endrigoth, Galadan)

Components: V, S

Casting Time: 1 action

Range: Personal

Target: The caster

Duration: 1 minute/ level or until used

Saving Throw: Fortitude partial

Spell Resistance: No

 

The cleric inflicts rabies through his bite. This spell elongates the cleric’s jaw into sharp Fangs. A successful attack inflicts an additional d8 +1/level (maximum +5) to the target and requires a Fortitude Save. A successful save only inflicts damage. A failed save inflicts the virulent effects of the saliva on the affected creature, causing a loss of d4 points of Intelligence immediately. The following round, the creature goes into a killing frenzy, attacking the nearest creature (the cleric is excluded) as if under the effects of rage for 1-4 rounds. The Intelligence loss is temporary.

 

Resist Silver (Abjuration)

 

Level: Clr2 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: Touch

Target: Creature(s) touched

Duration: 5 rounds/ level

Saving Throw: None

Spell Resistance: No

 

The caster renders a susceptible creature resistant to the effects of silver. When cast on a creature susceptible to silver weapons, the target creature becomes more resistant to damage. If the cleric casts this spell upon himself, he becomes immune to damage reduction by silver weaponry. If cast upon another, the target creature retains a 5/- resistance versus silver weaponry. For each 5 levels the caster possesses, one additional creature may be protected by this spell. The material component for the spell is a silver blade and unholy water.

 

Jaws of Fenris (Evocation [Force])

 

Level: Clr3 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: Medium (100 ft. + 5 ft./LVL)

Target: One creature

Duration: 1 round/ level

Saving Throw: Reflex partial

Spell Resistance: Yes

 

The caster tears into his foes with ghostly jaws of force. The spell creates ghostly jaws which immediately tear into the target for a d4 per caster level (maximum 10d4) of damage and continue to hang on for the spell’s duration. Creatures hindered by the jaws are unable to move from the point of attack for the spell’s duration, suffering a –2 to attack rolls and all dexterity-based checks. A successful Reflex Save halves the damage and negates all movement-based penalties. The material component for the spell is a wolf’s tooth.

 

Steps of the Terrified (Necromancy [Fear, mind affecting])

 

Level: Clr3 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: Medium (100 ft. + 5 ft./LVL)

Target: One creature

Duration: 1 minute/ level

Saving Throw: Will negates

Spell Resistance: Yes

 

The cleric induces a dream-like fear that his victims cannot escape. Targeted creatures must make a successful Will Save or suffer the effects of a slow spell The caster gains an additional attack versus targeted creatures only for the spell’s duration. The material component for this spell is a human tear.

 

Summon the Pack (Conjuration [Summoning])

 

Level: Clr4 (Galadan)

Components: V, S, M

Casting Time: 1 action

Range: Close (25 ft. + 5 ft./LVL)

Target: 3-12 dire wolves

Duration: 3 rounds + 1 round/ level

Saving Throw: None

Spell Resistance: No

 

The caster summons a pack of dire wolves to fight alongside him. Except as above, this spell is the same as summon nature’s ally VI.

 

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