
The World Of Aldernon
Sacred Prayers of Zarion
Compass (Divination)
Level: Cleric 0 (Zarion)
Components: V
Casting Time: 1 standard action
Range: Personal
Duration: Instantaneous
Saving Throw: No
Spell Resistance: No
The caster can determine magnetic north.
Count (Divination)
Level: Cleric 0 (Zarion)
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./ level)
Target: One object or collection of similar objects
Duration: Instantaneous
Area: 5 ft. cube per level
Saving Throw: No
Spell Resistance: No
The caster makes a rapid count of any one object within range. The caster need only state the object to be counted, and s/he will know exact numbers. Thus, the caster could use this spell to count a pile of mixed coins, but two or more count spells would be needed to count silver, gold, and platinum separately.
Detect Forgery (Divination)
Level: Cleric 1
Components: V, S, DF
Casting Time: 1 standard action
Range: 5 ft.
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
The caster waves his holy symbol over some art or monetary object that appears to be of value (minimum 1 gp). If the object is a fake, the holy symbol will flash red. The spell fails if there is not an original object that does have value, and any spells which mask of misdirect divinations will defeat this spell. The divine focus is a holy symbol of Zarion.
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Detect Metal & Minerals (Divination)
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Level: Cleric 2
Components: V, S
Casting Time: 1 standard action
Range: 60 ft. cone emanating from the caster
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell allows the caster to detect the presence of refined metals and cut gems within the area of effect. The spell does not give numbers or amounts and always locates the nearest single target. Thus, a silver coin at 10 ft. would be found instead of a pouch of 10gp at 50 ft.
Blessing of Zarion (Enchantment (Compulsion, Mind-affecting))
Level: Cleric 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./level)
Duration: 1 day
Area: On creature
Saving Throw: None (Harmless)
Spell Resistance: No
This blessing gives the recipient more confidence in the marketplace and all dealings involving interactions with others. Every charisma-based skill check made by the recipient gains a +2 luck bonus. The material component is a red piece of parchment with Zarion’s symbol inscribed.
Burden of Wealth (Transmutation)
Level: Cleric 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./level)
Duration: 1 day
Area: 10 pounds per caster level
Saving Throw: None or Will
Spell Resistance: No
This spell allows Zarian priests to protect their wealth and the wealth of others by increasing its resting weight. The object(s) targeted by this spell have double weight but an unchanged volume. Unattended objects get no save; those in the possession of a creature use its Will Save to resist. This change affects encumbrance. The material component for the spell is a coin made of lead.
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Truewealth (Divination)
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Level: Cleric 2
Components: V, S, DF
Casting Time: 1 standard action
Range: 60 ft. cone emanating from caster
Duration: Concentration, up to 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
The caster waves his holy symbol over coins and gems. The caster will be able to detect coins which are worthless, gems which are glass, and know if a coin is counterfeited. The divine focus is a holy symbol of Zarion.
Walking Chest
Curse of Zarion (Necromancy)
Level: Cleric 5
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./level)
Duration: One creature
Saving Throw: Will
Spell Resistance: Yes
This curse is reserved for those who have offended Zarion and his core beliefs. If the recipient fails a Will Save, he is affected as if he had drawn the Ruin card from the Deck Of Many Things. All nonmagical possessions of the recipient are lost; this includes not possessions but any wealth, land and titles, even if they are not personally on the target.​